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Chirag Bansal

CHIRAG BANSAL

// Systems Developer & Creative Coder

I'm Chirag Bansal — a systems developer, creative coder, and technology enthusiast building at the intersection of low-level engineering and visual design. I work with C/C++, Python, JavaScript, TypeScript, Three.js, WebGL, Vulkan, SQL, Node.js, and more.

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Role
Systems Developer
Focus
Creative Coding & 3D
Specialty
WebGL / GPU Graphics
Passion
Color Science

What I Do

I build things — sometimes useful, sometimes beautiful, always with intention. My work spans from low-level systems programming in C/C++ to high-level creative coding with Three.js and WebGL. I think in systems, but I design in feelings. A button isn't just a click target — it's a moment of interaction. A particle system isn't just math — it's an atmosphere.

I'm driven by the desire to understand how things work at their deepest level. Whether that's how light becomes color, how a GPU rasterizes triangles, or how a well-crafted interface makes someone smile — I want to understand and then build.

Technical Skills

Languages

C C++ Python JavaScript TypeScript SQL

Web & Graphics

HTML5 CSS3 Node.js Three.js WebGL Vulkan GLSL

Tools & Platforms

Git Linux Database Cloudflare WebAssembly

What Is LEACB?

LEACB stands for "Let's Explore About Chirag Bansal". It's not just a portfolio — it's a playground, a laboratory, and a statement. It represents everything I believe about what web experiences can be: immersive, interactive, and alive.

This site is built entirely from scratch. No frameworks, no templates. Just vanilla JavaScript, Three.js, WebGL, and a lot of attention to detail. Every pixel, every animation, every interaction is deliberate.

Currently Building

I'm currently working on a Color Science Engine — a comprehensive framework for spectrum analysis, human visual perception simulation, and computational color tools. It's being built in C++ with WebAssembly bindings and Vulkan rendering.

Connect With Me

I'm always open to conversations about code, creativity, and the future of human-computer interaction.